Behind The Spectacular Vehicle Sounds for Mad Max Asbjoern Andersen interviews Max Lachman about the vehicle engine sounds in Avalanche Studio’s Mad Max game.
The Sound of Grand Theft Auto V
Greg Hill Interview
Charles Deenen Special: Car Recording Guide
Inside Forza Motorsport: Making The Cars Sound Awesome
Charles Deenen Special: “Need For Speed” [Exclusive Interview]
TIGA held the ‘Games Meet Film’ event at Pinewood Studios on February 16th 2010. The event was hosted by Dennis Weinreich MD of Film and TV Post Production at Pinewood Studios Group and included a panel discussion, Q&A and networking. The event focused on audio production for games and films […]
Capturing Engine Sounds for Games Greg Hill discusses how he approaches recording vehicle engines.
Interview: Assaf Gavron and Oosh Adar of Filter Sound Assaf Gavron and Oosh Adar, the dynamic duo who comprise Filter Sound in Tel Aviv, have furnished sound for seven games and many other multimedia and musical projects. Not only are they extraordinary people, but their can-do attitude and motivation to […]
Interview with Joey Kuras Find out about this Kung Fu fighting sound man, who has worked on projects like Messiah, Tony Hawk’s Skateboarding, and Wheel of Time.