
EA DICE Audio Director Ben Minto: From Battlefield to Star Wars
EA DICE Audio Director Ben Minto: From Battlefield to Star Wars
EA DICE Audio Director Ben Minto: From Battlefield to Star Wars
3 Principles of Sound Design for Games – by Rob Bridgett
Crafting Ghost of Tsushima’s Tremendous Sound
How The Last of Us Part II’s incredible sound was made
Designing the sound of DARQ – an indie game audio deep-dive
Game Audio (Super) Deep-Dive: Behind The Outer Worlds Otherworldly Sound
Martin Kvale on the stoic yet charming sound of Bad North – and a life in indie game audio
Control Dev Diary 07 – Behind The Sounds
The Audio of Gris
The Audio of Battlefield V
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