Chuck Russom Special: Call of Duty [Exclusive Interview]
Chuck Russom Special: Exclusive Interview
Exclusive Interview with Michael Kamper, Audio Lead of BioShock 2
Charles Deenen Special: Car Recording Guide
Inside Forza Motorsport: Making The Cars Sound Awesome
Charles Deenen Special: “Need For Speed” [Exclusive Interview]
Sounds Of The Snow
Weapons Sound Effects Recording and Design for the Next Generation Charles Maynes gives us an insight into how he records and manipulates weapons sound effects for both film and games.
Capturing Engine Sounds for Games Greg Hill discusses how he approaches recording vehicle engines.
Interview: Tim Larkin, Audio Director at Cyan What does a guy who’s worked with greatness like Ella Fitzgerald, Mel Torme, James Brown, Tony Bennett, Lou Rawls and Huey Lewis do in the game industry? Why, anything he wants, of course. As a composer, sound designer and player, Tim Larkin is […]