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Player-Driven Audio Creation in Dreams with Media Molecule

November 6, 2020 gamesound.org 0

Player-Driven Audio Creation in Dreams with Media Molecule

The Sound of Anthem

June 2, 2020 gamesound.org 0

The Sound of Anthem

NPC Voice Design in The Division 2

May 18, 2020 gamesound.org 0

NPC Voice Design in The Division 2

A Plague Tale Audio Design: Not Only Squeaks

May 1, 2020 gamesound.org 0

A Plague Tale Audio Design: Not Only Squeaks

Audio Lead Tom Colvin on Creating Sound & Music Inside Dreams on PS4

March 30, 2020 gamesound.org 0

Audio Lead Tom Colvin on Creating Sound & Music Inside Dreams on PS4

How we used AI to improve dialogue management for Pagan Online

August 6, 2019 gamesound.org 0

How we used AI to improve dialogue management for Pagan Online

Behind the awesome sound of Anthem

March 6, 2019 gamesound.org 0

Behind the awesome sound of Anthem

How to create a compelling game audio experience with minimal resources

September 7, 2018 gamesound.org 0

How to create a compelling game audio experience with minimal resources

Horizon Zero Dawn Interview with Guerilla Games’ Audio Team

March 1, 2018 gamesound.org 0

Horizon Zero Dawn Interview with Guerilla Games’ Audio Team

Building the Dream Work Environment at A Shell in the Pit

January 4, 2018 gamesound.org 0

Building the Dream Work Environment at A Shell in the Pit

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