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mobile

Indie Audio Adventures: Telling BestLuck’s beautiful story – through sound

October 19, 2018 gamesound.org 0

Indie Audio Adventures: Telling BestLuck’s beautiful story – through sound

Behind the beautiful sound of Monument Valley 2 with Todd Baker

November 14, 2017 gamesound.org 0

Behind the beautiful sound of Monument Valley 2 with Todd Baker

Adaptive Audio for Mobile

March 11, 2015 gamesound.org 0

Adaptive Audio for Mobile Rob Bridgett on dynamically adjusting the loudness levels in mobile titles in response to background noise.

PopCap’s Guy Whitmore Talks Musical Trials And Triumphs On Peggle Blast

November 25, 2014 gamesound.org 0

PopCap’s Guy Whitmore Talks Musical Trials And Triumphs On Peggle Blast Guy Whitmore on the challenges of creating a dynamic musical score for mobile with only 3MB of memory.

FMOD for Android Phones

June 19, 2011 gamesound.org 0

FMOD for Android Phones Peter Drescher on using FMOD audio engine middleware on mobile devices.

AAA-Lite Audio: Design Challenges And Methodologies To Bring Console-Quality Audio To Browser And Mobile Games

May 31, 2011 gamesound.org 0

AAA-Lite Audio: Design Challenges And Methodologies To Bring Console-Quality Audio To Browser And Mobile Games Brad Meyer on the challenges of interactive audio for web and mobile platforms.

iOS Audio Design: What Everyone Needs To Know

December 8, 2010 gamesound.org 0

iOS Audio Design: What Everyone Needs To Know BJ Belcher on the challenges of audio for iPhone.

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