From Scarface to Simlish

October 1, 2006 gamesound.org 0

From Scarface to Simlish (originally here) Blair Jackson investigates the people and practices behind three games which had significant parts of their sound crafted in the San Francisco Bay Area – Scarface’s in-game sound effects and mix at Skywalker Sound, Sam & Max’s dialogue recording at Studio Jory and The […]

Ubisoft

July 15, 2005 gamesound.org 0

Ubisoft Zenon Schoepe talks to Martin Dutasta for Resolution Magazine about Ubisoft’s mixing facilities at their Paris HQ.