
Why Teaming Up Is A Winning Strategy In Game Audio – With The Audio Hive
Why Teaming Up Is A Winning Strategy In Game Audio – With The Audio Hive
Why Teaming Up Is A Winning Strategy In Game Audio – With The Audio Hive
Martin Kvale on the stoic yet charming sound of Bad North – and a life in indie game audio
Talking Tunes with Astro Bot Rescue Mission’s Kenneth Young
The Most Recognizable Sounds In Gaming Wired ask Russell Brower, Tommy Tallarico, Pedro Seminario and Scott Gershin to analyse some of the most iconic sounds in retro games.
Quantum Break Interview with Richard Lapington
The sound design secrets of Horizon Zero Dawn
DEATH IN DESIGN: Martin Stig Andersen
The Future Of Game Audio – With Ben Minto Jennifer Walden picks the brains of EA DICE Senior Audio Director/Sound Designer Ben Minto.
Interview with Guy Whitmore: “Adaptive music isn’t important for games, it’s mandatory!” Valerio Velardo speaks to adaptive music pioneer Guy Whitmore about the past and future of the medium.
Creating Titanfall 2’s Terrific Sci-Fi Sound Jennifer Walden interviews Respawn Entertainment’s audio team.
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