Talking Tunes with Astro Bot Rescue Mission’s Kenneth Young
The Most Recognizable Sounds In Gaming Wired ask Russell Brower, Tommy Tallarico, Pedro Seminario and Scott Gershin to analyse some of the most iconic sounds in retro games.
Quantum Break Interview with Richard Lapington
The sound design secrets of Horizon Zero Dawn
DEATH IN DESIGN: Martin Stig Andersen
The Future Of Game Audio – With Ben Minto Jennifer Walden picks the brains of EA DICE Senior Audio Director/Sound Designer Ben Minto.
Interview with Guy Whitmore: “Adaptive music isn’t important for games, it’s mandatory!” Valerio Velardo speaks to adaptive music pioneer Guy Whitmore about the past and future of the medium.
Creating Titanfall 2’s Terrific Sci-Fi Sound Jennifer Walden interviews Respawn Entertainment’s audio team.
Behind The Stealthy Sound Of Dishonored 2 Jennifer Walden interviews Arkane Studio’s audio team about the sound in stealthy sequel, Dishonoured 2.
Behind The Incredible Sound of Battlefield 1 Jennifer Walden interviews the DICE audio team about their work on the WW1 shooter, Battlefield 1.