
A Plague Tale Audio Design: Not Only Squeaks
A Plague Tale Audio Design: Not Only Squeaks
A Plague Tale Audio Design: Not Only Squeaks
Designing Half-Life: Alyx’s Superb VR Sound
Making the magical sound of Ori and The Will of the Wisps
Audio Lead Tom Colvin on Creating Sound & Music Inside Dreams on PS4
Redesigning Audio in Unreal Engine’s Shooter Game Sample Project
Designing the sound of DARQ – an indie game audio deep-dive
Game Audio (Super) Deep-Dive: Behind The Outer Worlds Otherworldly Sound
Behind the charming sound design – and glorious honks – of Untitled Goose Game
The Weapon Audio of Borderlands 3
The Audio of Assassin’s Creed Odyssey: Ep 3 – Character Sounds
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