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A Plague Tale Audio Design: Not Only Squeaks

May 1, 2020 gamesound.org 0

A Plague Tale Audio Design: Not Only Squeaks

Designing Half-Life: Alyx’s Superb VR Sound

April 15, 2020 gamesound.org 0

Designing Half-Life: Alyx’s Superb VR Sound

Making the magical sound of Ori and The Will of the Wisps

April 2, 2020 gamesound.org 0

Making the magical sound of Ori and The Will of the Wisps

Audio Lead Tom Colvin on Creating Sound & Music Inside Dreams on PS4

March 30, 2020 gamesound.org 0

Audio Lead Tom Colvin on Creating Sound & Music Inside Dreams on PS4

Redesigning Audio in Unreal Engine’s Shooter Game Sample Project

March 9, 2020 gamesound.org 0

Redesigning Audio in Unreal Engine’s Shooter Game Sample Project

Designing the sound of DARQ – an indie game audio deep-dive

December 19, 2019 gamesound.org 0

Designing the sound of DARQ – an indie game audio deep-dive

Game Audio (Super) Deep-Dive: Behind The Outer Worlds Otherworldly Sound

November 8, 2019 gamesound.org 0

Game Audio (Super) Deep-Dive: Behind The Outer Worlds Otherworldly Sound

Behind the charming sound design – and glorious honks – of Untitled Goose Game

October 10, 2019 gamesound.org 0

Behind the charming sound design – and glorious honks – of Untitled Goose Game

The Weapon Audio of Borderlands 3

September 25, 2019 gamesound.org 0

The Weapon Audio of Borderlands 3

The Audio of Assassin’s Creed Odyssey: Ep 3 – Character Sounds

September 19, 2019 gamesound.org 0

The Audio of Assassin’s Creed Odyssey: Ep 3 – Character Sounds

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