Interview: Tim Larkin, Audio Director at Cyan

February 7, 2000 gamesound.org 0

Interview: Tim Larkin, Audio Director at Cyan What does a guy who’s worked with greatness like Ella Fitzgerald, Mel Torme, James Brown, Tony Bennett, Lou Rawls and Huey Lewis do in the game industry? Why, anything he wants, of course. As a composer, sound designer and player, Tim Larkin is […]

Designing Interactive Audio Content To-Picture

December 20, 1999 gamesound.org 0

Designing Interactive Audio Content To-Picture In the television and film industries, sound designers are able to monitor final visual cues from within their design environment while creating and mixing audio content. This design process is called working “to-picture,” and explains why the effects just seem to fit so well. But […]

Interview with Joey Kuras

October 15, 1999 gamesound.org 0

Interview with Joey Kuras Find out about this Kung Fu fighting sound man, who has worked on projects like Messiah, Tony Hawk’s Skateboarding, and Wheel of Time.

Interview With Jamey Scott

October 1, 1999 gamesound.org 0

Interview With Jamey Scott Ever wonder what it’s like to be a one-man audio show? Jamey Scott is a premier audio designer, and is perhaps best known for his recent work on The Journeyman Project III: Legacy of Time. Come eavesdrop while Aaron Marks chats with him in his studio.