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Why Teaming Up Is A Winning Strategy In Game Audio – With The Audio Hive

October 21, 2019 gamesound.org 0

Why Teaming Up Is A Winning Strategy In Game Audio – With The Audio Hive

How to prepare for – and power through – a layoff in the game audio industry

September 10, 2019 gamesound.org 0

How to prepare for – and power through – a layoff in the game audio industry, with Brian Schmidt

Are you being paid enough for your audio work?

July 19, 2018 gamesound.org 0

Are you being paid enough for your audio work?

The Business of Music Design for Games and Dynamic Storytelling

July 16, 2018 gamesound.org 0

The Business of Music Design for Games and Dynamic Storytelling

Building the Dream Work Environment at A Shell in the Pit

January 4, 2018 gamesound.org 0

Building the Dream Work Environment at A Shell in the Pit

Audio Outsourcing Success: Essential Tips, Thoughts and Working Practices from Adele Cutting

December 7, 2017 gamesound.org 0

Audio Outsourcing Success: Essential Tips, Thoughts and Working Practices from Adele Cutting

10 Essential Tips for Game Audio Freelancers

February 13, 2017 gamesound.org 0

10 Essential Tips for Game Audio Freelancers

Getting A Job Creating Sound and Music for Videogames

April 8, 2015 gamesound.org 0

Getting A Job Creating Sound and Music for Videogames Will Morton gives advice on getting a job working in game audio in this extensive article.

Best Tips for Building a Freelance Career

August 23, 2012 gamesound.org 0

Best Tips for Building a Freelance Career Harry Mack discusses the cornerstones of successful client relationships and the work/life balance.

Chuck Russom Special: Exclusive Interview

April 6, 2010 gamesound.org 0

Chuck Russom Special: Exclusive Interview

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