
Behind the sounds of 11 – 11 : Memories Retold
Behind the sounds of 11 – 11 : Memories Retold
Behind the sounds of 11 – 11 : Memories Retold
How sound brought Far Cry 5’s vast world to life
How the fantastical sound of Total War: Warhammer II is done
Creating the sound of sports for Madden NFL 18 Longshot – with Will Morton & Craig Conner
Making The Magnificent Sound of Mafia III Jennifer Walden interviews Hanger 13’s audio director Matt Bauer about his teams’ work on retro shooty-driver, Mafia III.
Quantum Mechanics – The Sound Of Quantum Break John Broomhall speaks to audio director Richard Lapington about pulling together the sound for Remedy Entertainment’s unusual TV show/video game hybrid, Quantum Break.
Scoring Sanctuary: The Sound Design Of Diablo III Andrea Toyias and Joseph Lawrence from Blizzard Entertainment discuss what it was like to work on making every shout, swing and smashing barrel in Diablo III sound just right.
Gilbert and Schafer discuss the current state of dialogue and writing in games in comparison to the Adventure Games they are known for.
“Star Wars: The Force Unleashed II” – Exclusive Interview with Brian Tibbetts and Damian Kastbauer
A Medal Mix: The EA Sound Team talks Audio Production
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