Gilbert and Schafer discuss the current state of dialogue and writing in games in comparison to the Adventure Games they are known for.
“Star Wars: The Force Unleashed II” – Exclusive Interview with Brian Tibbetts and Damian Kastbauer
A Medal Mix: The EA Sound Team talks Audio Production
Red Dead Redemption – Exclusive Interview with Audio Director Jeffrey Whitcher
Chuck Russom Special: Call of Duty [Exclusive Interview]
Exclusive Interview with Michael Kamper, Audio Lead of BioShock 2
Charles Deenen Special: “Need For Speed” [Exclusive Interview]
Charles Deenen Special: The Future of Sound Design in Video Games [Part 1]
Rob Bridgett Special: Scarface: The World Is Yours A mixed-media article on the audio experience in Radical Entertainment’s Scarface: The World Is Yours.
Adaptive Audio: A Beginner’s Guide to Making Sounds for Video Games Dan Carter and Michael Worth give a nice overview of interactive audio, looking at sound effects editing, interactive music, dialogue and tools of the trade.