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dialogue

Ubisoft Audio Director Lydia Andrew: Behind the Scenes

November 6, 2020 gamesound.org 0

Ubisoft Audio Director Lydia Andrew: Behind the Scenes

The Fantastic Sound of Final Fantasy 7 Remake

August 26, 2020 gamesound.org 0

The Fantastic Sound of Final Fantasy 7 Remake

Crafting Ghost of Tsushima’s Tremendous Sound

July 22, 2020 gamesound.org 0

Crafting Ghost of Tsushima’s Tremendous Sound

NPC Voice Design in The Division 2

May 18, 2020 gamesound.org 0

NPC Voice Design in The Division 2

A Plague Tale Audio Design: Not Only Squeaks

May 1, 2020 gamesound.org 0

A Plague Tale Audio Design: Not Only Squeaks

Shaping The Satisfying Sound Of Star Wars Jedi: Fallen Order

January 16, 2020 gamesound.org 0

Shaping The Satisfying Sound Of Star Wars Jedi: Fallen Order

Game Audio (Super) Deep-Dive: Behind The Outer Worlds Otherworldly Sound

November 8, 2019 gamesound.org 0

Game Audio (Super) Deep-Dive: Behind The Outer Worlds Otherworldly Sound

How we used AI to improve dialogue management for Pagan Online

August 6, 2019 gamesound.org 0

How we used AI to improve dialogue management for Pagan Online

How Apex Legends Stunning Sound Was Created

April 17, 2019 gamesound.org 0

How Apex Legends Stunning Sound Was Created

The Sound and the Fury – Behind the sound design of Darksiders III

February 22, 2019 gamesound.org 0

The Sound and the Fury – Behind the sound design of Darksiders III

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