So, How’s Your Audio Demo Reel? Got your sound design and composition chops? Ready to go out and score your first gig on a game? You’re going to need a great demo reel. Aaron Marks gives you helpful tips on what to do, and not do, while putting yours together.
Interview with Jon Holland Jon Holland is a music composer of boundless creative energy. He is in constant motion, whether creating music for his latest game project, Baseball 2000 or physically en route to another wondrous destination on the globe. He also happens to be one of the highest paid composers in the […]
Annotated scrawl from the wall of the audio hall… Tips on scheduling audio projects (in milestone format), plus quotes from the industry’s best with annotation and extended comments from the author.
Interview with Tommy Tallarico One of this industry’s most successful music composers, Tommy Tallarico, offers advice about drafting business contracts, making a name for yourself, and the possibility of a game music category at the Grammys.