The Art of Creating Sound in Video Games Liana Kerzner over at MetalEater speaks to David Chan, Brian Schmidt, Gordon McGladdery, Anthony Russo, Chanel Summers, Matthew Marteinsson and Steve Royea about game sound.
Should It Make A Sound? Rob Bridgett via DesigningSound.org on the scope for silence in game audio.
Making Ear Monsters: Developing a 3D Audio Game Brian Schmidt on the challenges encountered whilst developing his audio-only game ‘Ear Monsters’.
The Nightjar John Broomhall discusses interactive sound design for audio-only, imagined worlds on iPhone with recent BAFTA Games nominee Nick Ryan. This article originally appeared here.
Playing by Ear: Using Audio to Create Blind-Accessible Games