Shadow of the Tomb Raider – Sound and Music
How sound brought Far Cry 5’s vast world to life
Horizon Zero Dawn Interview with Guerilla Games’ Audio Team
How Star Wars Battlefront II’s stellar sound was made
Perfecting the Sounds of Destiny 2
The sound design secrets of Horizon Zero Dawn
Behind the Sound of No Man’s Sky: Q&A with Paul Weir on Procedural Audio
Creating Titanfall 2’s Terrific Sci-Fi Sound Jennifer Walden interviews Respawn Entertainment’s audio team.
Tethered is an immersive VR strategy game in which you take on the role of a god-like spirit tasked with looking after your flock of ‘Peeps’, the cute but simple-minded inhabitants of the beautiful, floating archipelagos that you gaze down upon from your lofty seat amongst the clouds. This disembodied third […]
Behind The Stealthy Sound Of Dishonored 2 Jennifer Walden interviews Arkane Studio’s audio team about the sound in stealthy sequel, Dishonoured 2.