The Game Audio Mixing Revolution

June 18, 2009 gamesound.org 0

The Game Audio Mixing Revolution In the second installment of Rob Bridgett’s series on the future of game audio, following his suggestion that audio mixing is primed for a revolution, the Scarface and Prototype audio veteran gathers mixing case studies on titles from LittleBigPlanet to Fable II, and concludes by looking at the next […]