Creating an Interactive Audio Environment

November 14, 1997 gamesound.org 0

Creating an Interactive Audio Environment An interactive audio vocabulary featuring a wide assortment of sound cues and background noises immerses players far more than you may realize says Monolith’s Daniel Bernstein.

Effective Music for Games and Multimedia

November 14, 1997 gamesound.org 0

Effective Music for Games and Multimedia Radically new music caused Parisians to riot in 1917.  While Michael Bross doesn’t encourage street brawls, he does offer several tips on how to dramatically set the mood with effective interactive music.

Powerful Audio Tips for Game and Multimedia Developers

October 31, 1997 gamesound.org 0

Powerful Audio Tips for Game and Multimedia Developers How sounds function with your game has serious impact on the overall gameplay. Therefore, you can’t afford to implement audio as an afterthought. Here are five simple tips from Michael Bross for enhancing the audio experience.