Jennifer Walden interviews Respawn Entertainment’s audio team.
Jennifer Walden interviews the DICE audio team about their work on the WW1 shooter, Battlefield 1.
Jennifer Walden interviews Hanger 13’s audio director Matt Bauer about his teams’ work on retro shooty-driver, Mafia III.
Asbjoern Andersen interviews Max Lachman about the vehicle engine sounds in Avalanche Studio’s Mad Max game.
The cars are the stars in Codemasters’ Dirt and F1 games.
Greg Hill discusses how he approaches recording vehicle engines.