Wired ask Russell Brower, Tommy Tallarico, Pedro Seminario and Scott Gershin to analyse some of the most iconic sounds in retro games.
A video interview with Martin Stig Andersen, the composer and sound designer of the critically-acclaimed video games LIMBO and INSIDE, by Jonas Hollerup Helle.
Jennifer Walden picks the brains of EA DICE Senior Audio Director/Sound Designer Ben Minto.
Valerio Velardo speaks to adaptive music pioneer Guy Whitmore about the past and future of the medium.
Jennifer Walden interviews Respawn Entertainment’s audio team.
Jennifer Walden interviews Arkane Studio’s audio team about the sound in stealthy sequel, Dishonoured 2.
Jennifer Walden interviews the DICE audio team about their work on the WW1 shooter, Battlefield 1.
Jennifer Walden interviews Hanger 13’s audio director Matt Bauer about his teams’ work on retro shooty-driver, Mafia III.
Sam Hughes interviews Lydia Andrew about her career and the audio of Assassin’s Creed: Syndicate.