How Does In-Game Audio Affect Players?
Raymond Usher summarises the results of a study conducted by Paul Robertson and Robin Sloan at the University of Abertay Dundee on the effects of audio on players’ heart rate and respiration.
How Does In-Game Audio Affect Players?
Raymond Usher summarises the results of a study conducted by Paul Robertson and Robin Sloan at the University of Abertay Dundee on the effects of audio on players’ heart rate and respiration.
Garry Taylor’s talk from the 2010 Develop Conference on the importance of real-time mixing in games.
PlayStation VITA – Game-Changer for Game Audio
John Broomhall talks to Jason Page about Sony’s new handheld device’s audio capabilities.
John Broomhall talks with Uncharted 3′s Audio Lead, Bruce Swanson, and Senior Sound Designer, Derrick Espino.
Creating Cutting Edge Game Audio for Batman: Arkham City
Broomers talks to Nick Arundel about his team’s work on the latest Batman game.
Pole Position for Codemaster’s Sonics
The cars are the stars in Codemasters’ Dirt and F1 games.
This post contains spoilers. If you haven’t played Portal 2 yet then, er, you should! Portal 2 represents a real milestone for me. It’s the first game that, prior to even getting my grubby mitts on it, had me more … Continue reading
Sound Friction: Collaborative Challenges In Games
Rob Bridgett discusses the value of creating a focused audio aesthetic that speaks form the heart of a project.